Commit 93d46e7c authored by Marco Pivetta's avatar Marco Pivetta

Merge pull request #2271 from jonpasquier/patch-1

Minor edit to fix formatting glitches
parents de6c0bd2 c1d3f340
...@@ -60,9 +60,9 @@ transactions, or rather propagating transaction control up the call ...@@ -60,9 +60,9 @@ transactions, or rather propagating transaction control up the call
stack. For that purpose, the ``Connection`` class keeps an internal stack. For that purpose, the ``Connection`` class keeps an internal
counter that represents the nesting level and is counter that represents the nesting level and is
increased/decreased as ``beginTransaction()``, ``commit()`` and increased/decreased as ``beginTransaction()``, ``commit()`` and
``rollBack()`` are invoked. ``beginTransaction()`` increases the ``rollBack()`` are invoked. ``beginTransaction()`` increases the
nesting level whilst nesting level whilst
``commit()`` and ``rollBack()`` decrease the nesting level. The nesting level starts at 0. Whenever the nesting level transitions from 0 to 1, ``beginTransaction()`` is invoked on the underlying driver connection and whenever the nesting level transitions from 1 to 0, ``commit()`` or ``rollBack()`` is invoked on the underlying driver, depending on whether the transition was caused by ``Connection#commit()`` or ``Connection#rollBack()``. ``commit()`` and ``rollBack()`` decrease the nesting level. The nesting level starts at 0. Whenever the nesting level transitions from 0 to 1, ``beginTransaction()`` is invoked on the underlying driver connection and whenever the nesting level transitions from 1 to 0, ``commit()`` or ``rollBack()`` is invoked on the underlying driver, depending on whether the transition was caused by ``Connection#commit()`` or ``Connection#rollBack()``.
What this means is that transaction control is basically passed to What this means is that transaction control is basically passed to
code higher up in the call stack and the inner transaction block is code higher up in the call stack and the inner transaction block is
......
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